Today I would like to present C++ class' feature called mutable class field. Mutable class field is class' field modifier which allows
to change its value even if object of the class is declared as const.
Take a look at the example: Output of this example is: In point I of that example we are defining object of TestClass. Note that this object is const. As you can see in point Ia this class has three different member fields (constInt, mutableConstInt, nonConstInt). Those variables are public for this example, but do not worry about encapsulation here. It is just omitted for simplify this example. As you can see one of this member fields is marked as mutable class file using mutable keyword (mutableConstInt). Such variable can be modified even if object of class TestClass is const. It will be explained in next points of this example.
In point II we are printing default values of testObject object initialized in initialization list of TestClass' default constructor.
Point III is key point of our example. As you noted testObject is const therefore we cannot modify its constInt and nonConstInt members (you can try uncomment first two lines before point III and you will see compilation error, that you are trying to modify read-only object.). However modification of mutableConstInt is possible despite that testObject is const. We are assigning value 300 to that member field. It is possible thanks to mutable class field feature.
In point IV we are printing values of testObject after modification. As you can see mutableConstInt's value is really changed and is equal 300 now.
Code of this example you can find in our GitHub repository: https://github.com/xmementoit/CppAdventureExamples/tree/master/advancedCpp/mutableMemberField
If you have any questions, please ask in the comments.
Take a look at the example: Output of this example is: In point I of that example we are defining object of TestClass. Note that this object is const. As you can see in point Ia this class has three different member fields (constInt, mutableConstInt, nonConstInt). Those variables are public for this example, but do not worry about encapsulation here. It is just omitted for simplify this example. As you can see one of this member fields is marked as mutable class file using mutable keyword (mutableConstInt). Such variable can be modified even if object of class TestClass is const. It will be explained in next points of this example.
In point II we are printing default values of testObject object initialized in initialization list of TestClass' default constructor.
Point III is key point of our example. As you noted testObject is const therefore we cannot modify its constInt and nonConstInt members (you can try uncomment first two lines before point III and you will see compilation error, that you are trying to modify read-only object.). However modification of mutableConstInt is possible despite that testObject is const. We are assigning value 300 to that member field. It is possible thanks to mutable class field feature.
In point IV we are printing values of testObject after modification. As you can see mutableConstInt's value is really changed and is equal 300 now.
Code of this example you can find in our GitHub repository: https://github.com/xmementoit/CppAdventureExamples/tree/master/advancedCpp/mutableMemberField
If you have any questions, please ask in the comments.
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