Skip to main content

Advanced C++ - Conversion constructor and operator

When we are defining class we sometimes would like to allow easily convert that class from and to previously defined-type objects (ex. int). We can do that using conversion constructor and conversion operator:
  • conversion constructor - it is constructor which has one parameter - type which constructor should allow to convert from. It allows to convert previously defined object of type as in constructor paramter into object of class where constructor belongs to
  • conversion operator - it is overloaded operator type() - where type is type of object which we can convert this class object into
Let's see below example for better understanding:
Output of this example is:
In that example in our class TestClass we are defining two conversion constructors.
  • conversion constructor for type int (point I)
  • conversion constructor for type string (point II)
Next in main function we are invoking that constructors converting int and string types to our class TestClass type (point V and VI - see first two lines of output).
In point III and IV we are defining two conversion operator (into type int and string). As you can see in points VII and VIII, those conversion operators allows us convert object of TestClass to object of int or string.
Now take a look at points IX and X. We you uncommet it you will receive compiler error. It is because we have defined neither conversion constructor nor conversion operator for type char*.
I hope you understood how to define and how to use conversion constructor and conversion operator.

If you have any questions or suggestions, write in comments, please.

Code for this example you can find and download here:
https://github.com/xmementoit/CppAdventureExamples/tree/master/advancedCpp/conversionConstructorAndOperatorhttps://github.com/xmementoit/CppAdventureExamples/tree/master/advancedCpp/conversionConstructorAndOperator

Comments

  1. Nice article thanks for that information.

    ReplyDelete

Post a Comment

Popular posts from this blog

Advanced C++ - Mutable Class Field

Today I would like to present C++ class' feature called mutable class field . Mutable class field is class' field modifier which allows to change its value even if object of the class is declared as const . Take a look at the example: Output of this example is: In point I of that example we are defining object of TestClass . Note that this object is const . As you can see in point Ia this class has three different member fields ( constInt, mutableConstInt, nonConstInt ). Those variables are public for this example, but do not worry about encapsulation here. It is just omitted for simplify this example. As you can see one of this member fields is marked as mutable class file using mutable keyword ( mutableConstInt ). Such variable can be modified even if object of class TestClass is const . It will be explained in next points of this example. In point II we are printing default values of testObject object initialized in initialization list of TestClass' default c...

C++ Multithreading - Race conditions

In the previous C++ Multithreading article I presented you how to pass parameters between threads. Take a detail look on the output of that example once again: In the first line of that output you can notice that output text from two threads is mixed. You are probably wondering why it happens? It is because we are not protecting resources which are shared by two threads (in this example cout stream is shared in both threads) which causes multithreading's phenomenon called race condition . Because threads switching and accessing to shared resources are managed by operating system we do not know when std::cout stream will be accessed by main thread and when it will be accessed by second thread. Therefore in the previous article I mentioned that output of the example can be little different on your computer than my output example. What's more it is possible that this output will be different for few consecutive invoking of the example on the same machine. It is beca...

C++14 - Tuple addressing via type

Today I would like to introduce one of new features which will arrive to C++ with new language standard (C++14) which is going to be release in 2014. In order to compile example from this article you need to have compiler supporting C++14 standard. The newest version of GCC supports it. I would like to introduce you features called Tuple addressing via type which allows us to get tuple element value using type name instead of tuple parameter number. Of course it is possible only for type names which are not ambiguous. Let's take a look on below example for better understanding: In point I we are declaring our tuple type containng of 2 int elements and on string element. In point II we are using std::get function to get values of our tuple typed variable using tuple parameters numbers. This feature is well known from C++11 standard. Point III shows new (introduced in C++14 standard) way of getting values of tuple elements. We are getting string type element using...